Hammerfight is an action-packed indie game developed by Konstantin Koshutin. It offers a unique and innovative gameplay experience, but it also comes with its fair share of frustrations.
The game's concept revolves around piloting a flying contraption armed with a variety of weapons, including hammers, swords, and maces. The controls are challenging to grasp at first, as they require precise mouse movements to swing your weapon and steer your vehicle simultaneously. While this initially adds an interesting layer of complexity to the game, it can quickly become frustrating and overwhelming.
One of the standout features of Hammerfight is its physics-based combat system. Each swing of your weapon feels weighty and impactful, making battles intense and satisfying. However, the physics can also work against you, leading to unpredictable and often frustrating outcomes. It's not uncommon for your weapon to get stuck in the environment or for an enemy's attack to send you spiraling out of control.
The game's visuals are a mixed bag. The hand-drawn art style is unique and adds charm to the game, but the cluttered environments and small character sprites can make it difficult to see and react to incoming threats. This, coupled with the already challenging controls, can lead to numerous frustrating deaths that feel unfair.
Hammerfight offers a decent amount of content, with a variety of missions and challenges to tackle. There's also an upgrade system that allows you to enhance your vehicle and weapons, adding a layer of progression to the game. However, the lack of a compelling story or engaging characters makes it difficult to stay invested in the game's world.
In conclusion, Hammerfight is a brutal and frustrating game that may not appeal to everyone. While it offers a unique and innovative concept with its physics-based combat system, the challenging controls and unpredictable outcomes can lead to frustration and unfair deaths. If you're a fan of difficult and punishing games, Hammerfight might scratch that itch, but for most players, it's a game that falls short of its potential.